I'm Harald, a game writer & narrative designer with over a decade's worth of experience crafting interactive stories for video games. I've worked in indie games and AAA, treaded within established world-class IPs and broken ground on new fictional worlds. From early stage lore and character development to maintaining docs and refining scripts mid-production, it's all part of storytelling. These are some games I've written for.

GAME OF THRONES: TALE OF CROWS | That Silly Studio
THE STILLNESS OF THE WIND | Lambic Studios
MARZ: Tactical Base Defense | doorfortyfour
TEMPEST CITADEL | Aartform Games
NEO SCAVENGER | Blue Bottle Games
ISLERON: THE RENDING | Dark Worlds Entertainment
KENSHI | Lo-Fi Games